It seems to work with that :
List meshes = new List();
foreach(BrepFace f in brep.Faces){
Brep newFace = f.DuplicateFace(false);
Mesh mesh = Mesh.CreateFromBrep(newFace, MeshingParameters.Default)[0];
meshes.Add(mesh);
}
A = meshes;
cf.
brep face to mesh per face.gh (80.6 KB)