Controlling Display Order

Have to agree with @luca4 display priorities are essential in my opinion.

Why the current system is problematic:

  • difficult to keep track of the relative places of things
  • Display issues once there are many competing hatches etc. (as mentioned by others)
  • Constant repetition of the command to get results.
  • If I draw linework on the face of a 3d box for instance, and then bring to front, the linework is always visible in front of the entire box, even when viewed from underneath ie. the linework isn’t occluded by the other face of the box.

The Microstation implementation of display priorities is the way to go for me. I don’t know how easy this is to implement, but would make a huge difference.

ps. weirdly on the install of V6 on my desktop the layer order does indeed determine the draw order, when I change layer order, the draw order also changes. It’s amazing! Wish I could replicate it on my laptop R6 and R7 installs…