Compass Method applied to a mesh

Well … I could - theoretically - write a line or two of C# on that matter (job almost done exploit link below > see getAllGridPoints Method and imagine doing this using M Vertices and VV Connectivity). But that would be a black box for you (meaning more or less a useless thing).

So your best option is some good Samaritan who likes components (I don’t).

BTW: What you are after is called a Cheby Net:

BTW: I can barely see why not use K2 Methods (driven obvously via some C#) on a steady or evolving Mesh : it’s just a matter of appropriate Goal(s) - A Chebychev net can be seen as a quad mesh with all edges being the same length … so if the Mesh is out of some Surf one should extend that (acting as a template) for the OnMesh Goal to work,

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