Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16Gb)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro P2000 (NVidia) Memory: 5GB, Driver date: 9-12-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 537.42
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 9-12-2023
Driver Version: 31.0.15.3742
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 5 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\Chaos Group\V-Ray\V-Ray for Rhinoceros\V8\VRayForRhino.rhp “V-Ray for Rhino”
C:\Program Files\Common Files\McNeel\Rhinoceros\8.0\Plug-ins\KeyShot10RhinoPlugin (ccedd9da-83b9-429a-aec5-8ec90b85fe67)\1.2.0.0\KeyShot10RhinoPlugin\Rhino 7\KeyShot10RhinoPlugin.rhp “KeyShot10RhinoPlugin” 1.2.0.0
C:\Program Files\SimLab\Plugins\SimLab 3D PDF From Rhino 6\plugins\SimLabPDFExporter.rhp “SimLab PDF Exporter”
C:\Users\joaco\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\Global-Edge-Continuity\0.9.9.6\GEC.rhp “Global-Edge-Continuity” 0.9.9.6
C:\Users\joaco\AppData\Roaming\McNeel\Rhinoceros\7.0\Plug-ins\XNurbs (80be33b0-13b2-4ac4-9c77-03829214f9e9)\6.1.1.119\XNurbsRhino7.rhp “XNurbs”
D:\Programas\3D\HDR Light Studio 7.4 2021\HDR Light Studio-connections\HDR Light Studio CONNECTIONS\RHINO\Rhino_7_Win_2019.0624\HDRLightStudioTexture.rhp “HDRLightStudioTexture”
C:\Users\joaco\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\IntelDenoiser\0.6.7\IntelDenoiser.Windows.rhp “IntelDenoiser.Windows” 1.0.0.0
C:\Users\joaco\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0
C:\Users\joaco\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\RPC\0.0.11-beta\RPC.rhp “RPC”
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16Gb)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [10% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 620 (Intel) Memory: 1GB, Driver date: 7-19-2022 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 1050 (NVidia) Memory: 4GB, Driver date: 9-12-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 517.40
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 9-12-2022
Driver Version: 31.0.15.1740
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB
Hi Steve, apparently I disabled it the other day I had another issue with something else, but I’m ok enabling it now. Anyway knowing the issue may help someone else.