I’m wondering if someone can help with this.
I have a spherical mesh with some points on in. I’m trying to figure out a way to automatically create some circles with fixed radius and face them correctly according to the mesh normals.
I’m trying to follow this thread: http://www.grasshopper3d.com/forum/topics/circle-packing-without-scaling
but I can’t figure out why it’s not working with my project.
I’m posting an image and the project to explain better
sphere-points.3dm (3.8 MB)
Thank you very much!