Can I access variable set in another scripting component on the canvas?

Yes, this is one of the options I’m working on right now. Idealy I wanted to avoid having to connect with wires, because I’ll have thousands of these components, in the final version of my project, cross referencing each other. This is why I started reducing the number of components.

First it was with data input/output, then I moved to sticky where the amount of components increased but I ditched the wires. Unfortunately introduced the need for the Timer component.

Then I tried to implement it all in one component but some showstopper issues appeared. Here’s the thread about that: