I want to represent an engraving of a personalized message in a furniture configurator using the ShapeDiverTextInput, to generate a 3D text that will be displayed on a cover, simulating the engraving of the message. I used that feature through the API and it works OK.
But I have this question: Is there be any method to be able to zoom with the camera to that specific point where the message is located? I understand that with api.scene.camera.updateAsync (position, target) I can specify my new camera Moving Camera to a Certain Position so that it fully Shows a Specified Geometry: but my problem is that I don’t know in which specific position my personalized message will be, since it responds to different positions regarding where is located the parametric furniture. It would be great to be able to zoom the BoundingBox of a specific ShapeDiverDisplayGeometry, and not the entire result.