Bug leading to too many compute.geometry processes

Hi all,

I created an issue Race condition leading to more compute.geometry processes than specified - Suggested Fix · Issue #730 · mcneel/compute.rhino3d · GitHub describing the bug. I just create a post here, because it seems this forum is way more active than the github issues. This issue is important in our opinion, because process spawning takes time and really can be an issue for performance and memory space if there are concurrent requests. Did not create a PR because it can be solved quite easily.

Thanks and best regards,

Markus

1 Like

Thank you Markus for creating this Github issue. I have just incorporated these changes and pushed a new build of Hops/Rhino.Compute (v.0.16.26 which is on the package manager) which contains these fixes. Cheers!

Thank you Andy!