Bitmap attractor

I am new at this. I have been asking a lot of questions on this site and people have been very helpful. I have tried the point attractor and curve attractor, to affect my diamond box morph. Now I want to try a bitmap to affect my geometry. Not having much luck…

bitmap attractor-1.3dm (104.8 KB)
bitmap attractor-2.gh (7.2 MB)

I’m not very clear on what you are trying to achieve, but maybe the update to your definition (attached) will help give you some pointers.

You may also want to take a look at this post (as well as many others on here):

bitmap attractor-2_Rev2.gh (7.2 MB)

Thank you Adam. I have seen examples like that on this site. I am trying different ways to apply an attractor to my diamond box morph. I haven’t seen any examples like this. The result I am looking for would be to see my Brep objects deformed by the bitmap, within diamond pattern i have created on the target surface. Does that make sense?

I think I may be a little clearer, but still not 100% sure. I’ve included two alternate methods in the file attached. I hope one of them might help.

In the first method I deformed the original surface, before panelling ect. In the second I just use the image to determine the extrusion depth before morphing.

bitmap attractor-2_Rev3.gh (7.2 MB)

oddly enough that was what I was looking for. I need to digest it for a bit…

Thank you…

Just a thought: you may get better results if you offset the diamond panels rather than of extruding.