Rhino’s all kinds of great, but I came from Sketchup and I can still produce simple planar geometry about ten times faster in SU than in Rhino. I go back and forth a lot for that reason. Can anyone give me some hints about how I should be approaching things differently?
I think most of of my difficulty comes from not being able to draw axis-aligned lines whenever I want, which SU makes really easy.
Here’s an example case that’s similar to problems I run into all the time. I’ve got a box defined and I want to make a vertical rectangle some distance larger than it off to one side. Here’s a picture in Sketchup, where it takes me about 20 seconds to do roughly and slightly longer to do precisely. Note the green color of the last partial segment, letting me know I’m drawing parallel to the green axis.
In Rhino, I can think of a bunch of ways to accomplish this (
- Change to right view and draw around the box with Ortho on
- Sub-select rightmost face, 3d-scale it with the gumball, and hit alt to copy.
- change CPlane to rightmost face and draw with Ortho on;
- Draw a rectangle on CPlane and rotate it onto the rightmost face;
- Turn on Ortho, turn off OSnaps, and draw vertical segments with Elevator mode… which I can’t seem to work quite right
- Specify relative coordinates while drawing my polyline)
Still, nothing seems as quick and easy as the SU way of drawing. (OK, 1) and 2) are pretty trivial, but I regularly run into cases where they wouldn’t apply and I still want to just draw on the axes.)
Are there some tricks I could use to axis-align my cursor movements, or should I just focus on thinking outside the single-perspective-view, rectilinear box? Anybody else who made the SU -> Rhino transition, what helped you?