Apple Metal


#1

Will the future of tool of intern rendering support the Apple metal Engine? Maybe for real time stuff?!


(Dan Belcher) #2

We do not yet have any concrete plans for a display pipeline that uses Apple Metal.

For Rhino 6 for Mac, we plan to migrate to the OpenGL Core Profile 3.3 (or 4.1 if you have a nice GPU). You can see the Apple OpenGL capabilities matrix here.