Any idea how to achieve this origami?

you could start with any curve

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copy and rotate for ridges

more copy and rotate

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convert to polylines

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make a mesh and select the polylines for mountain and valleys

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a little help to kangaroo to prevent boundary curves to break

and simulate with the script provided by Daniel in this post

simulate starting from 0 rad fold and going up to 0.8pi could give you this

here the gh, i hope this helps…

Origami_k2_cf.gh (33.3 KB)

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