zoom window and zoom target are not zooming right in on the mac version of WIP
also there is odd behaviour when trying to open or save a file if rhino and GH are sharing a desktop…it is neccessary to swipe up to the desktops before the file manager window will appear.
zoom problem is only in perspective
hi @giusseppe I cannot repeat the issues you are describing here. Is this still an issue for you in the latest WIP? pls run _SystemInfo and post back the results.
Hi, it is only a problem in perspective view…the zoom window and zoom target only make a small jump instead of zooming right in as they do on other views.
rhino.txt (5.0 KB)
they have not been working for a while…and I have the latest WIP
Just to be clear, this is only a problem in the WIP…it has always worked in other Rhino versions.
Can you share a video of what you are seeing? Based on your description and systeminfo, I don’t have any clues why this would happen.
Can you also confirm something for me please…if I want to see packed face colours on a subd object before using ToNurbs is it usual that I can only see the colours in Ghosted,Xray or Arctic view and not in Shaded ?
did you ever find out why the zoom target is not working on the mac?
Hi @giusseppe sorry I missed your reply earlier. Does this happen also in a fresh new file with just a box?
Edit: it looks in the video that’s a yes. I see other odd things happening with the Radeon Pro 560x
yes to anything…even a single point…I guess you are saying that these oddities cannot be solved for my mac…I can live with that😊
I took another look at this and noticed you are using linked viewports. I can repeat your issue when that is active.
RH-77333 Linked viewports breaks Zoom Target
(the facepack color issue I cannot repeat here though)
happens to me even if I only have rhino window open without GH