Back to the roots! I enjoy getting back to the mobility sector and I’m checking out Cycles for really fast render results. So this view capture is my first attempt with the default setup, standard materials (plastic and metal) and I already like it.
Some project specs: Zero emission vehicle, max. speed ~250 mph, dimensions ~ 4.7 x 2.2 x 1.5 meters, no SubD just NURBS modeling, 200 days for the entire development from first sketch to fabrication data. Now divide all numbers by 100 and you may get an idea of the reality
The aim is to create real time view captures. Here is a simple F9 recording of a path animation with my old GeForce GTX 970
The assembly is made from simple animations between Snapshots. I’m just pulling the pieces apart and make a snapshot of each step saving object positions and camera. I’m using the inbuilt screen recording of Nvidia Geforce therefore I have to control the animation with a python/macro.
Then it works like this: Starting the recording with Alt+F9, go _Fullscreen in the viewport you want to capture, paste the _RunPythonScript command with the path to the script. Finally ESCape Fullscreen and press Alt+F9 again to finish recording.
Then I trimmed the mp4-video with Windows Foto app. With some experience the whole process can easily be done in 10 minutes. Screenshots are nice, because you can skip or consolidate certain steps and still get valid animation