Wrong textures when clipping

Hi,

does anybody know the reason why sometimes when clipping there are wrong textures on geometry. I use modified artic view style with material with textures attached to surafes (shading setting - color&material usage - rendering material) and advanced texture preview. Also view style use surface edge setting - single black color - width pixel - 1.

Thanks!

Igor

Hi @igor.gojnik ,

Can you post a small sample 3dm showing the issue please?