Work (isotrim) with a Trimmed Surface in GH

Hi there,

It seems that trimmed surfaces are hard to work with inside Grasshopper.

Is there any way to use properly the “isotrim” on a trimmed surface ?

** If possible I would try to evitate to rebuilding the trimmed srf because I don’t have perfect result with: ruled srf, loft, sweep, from4 edges and NetworkSrf) especialy if the top cropped circle is almost closed. The rebuild Srf then get twisted and not with “planar” srf.

**No the pufferfish component “shrink timmed srf” doesnt help here.

TrimmedSRF_cc1.gh (61.7 KB)

thanks

CC

The trim boundary has four curves and four sharp corners. Have you tried extracting the boundary curves and making a new surface from them?

EDIT: Yes you have and you don’t like the result!

OK, so for the radial lines, assuming they’re straight lines, you could divide the two boundaries by the same amount and join the points. Then for the orbital lines, you could Tween between them and Pull them onto the surface.

It wouln’t be as neat and tidy as true isolines, but only rebuilding the surface will do that.

@Tom_Newsom didn’t even think about that simple solution! I think for this it will be the way to go. simple and efficient.
Although, I still a bit clueless with trimmed SRFs, they do not seems to be practicle for GH operations… Or II don’t know how to manipualte them correctly :stuck_out_tongue:

Thanks

CC

trimmed div.gh (61.3 KB)

Yes I like that approach! I think this is the way to go!
I will test with the problematic trimmed srf and report!

Thanks mate.

Cheers

CC