I wish Trim wouldn’t calculate mesh for the preview and then re-generate the mesh when the command it done. It really slows things down.
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Hi Peter - are you making very complex trims? Does it make sense to switch to wireframe temporarily?
-Pascal
Not complex trims, but the polysurfaces being trimmed are often large, resulting in 2x the meshing.
Sometimes I switch to wireframe. That can be annoying b/c I’d have to switch to wireframe in all viewports, then switch each back to whatever I want it to be.