Wish: Snap to a 3d insertion point of a block while editing it

In many cases, I face the scenario where I’m not able to remember or find the insertion point of a block. Programs like AutoCAD have a separate model coordinate system that makes it easy to locate it.

I actually like how Rhino solved this, but I wish the block editing interface would not only show the location of the insertion point but also allow snapping to it. Additionally, it would be helpful to have an xyz plane representing the block’s orientation, similar to the plane display that appears when you select blocks in gh for Rhino 8.

Thanks! :grinning_face: :folded_hands:

2 Likes

You can achieve it with ExtractPt, and fyi.

3 Likes

This seams like a workaround. I really think this would benefit the way we create blocks. For instance: sometimes I would like to create a block but I want this block to be perfectly oriented with the xy planes. To do that, I would have to bring all my geometry to the cplane for the block to be aligned and with big models, this task becomes tediuous. So, being able to see and snap (or even control) the orientation plane of the origin of a block makes block making a more flexible process.