WISH : selection menu when there is a potential "Center" object snap

I don’t know why I’ve never asked for this yet, since it’s been bugging me for over 20 years : please provide a selection menu when a “Center” object snap is detected.
This is the one snap that I need to de-activate and re-activate all the time to make certain snaps, as Rhino never seems to read my mind properly in thes cases.
It would work similarly to the selection menu for objects, and could be optional so as to not ruffle feathers of people who don’t see a problem with this.

I’m curious what kind of snaps those would be?

Obviously, snaps on objects that are likely to trigger a center snap

So a snap on a circle but you might want a point on the circular curve instead of the center?

Maybe you don’t draw too many circles, but in my case, it happens ALL THE TIME, and it’s a real nuisance.
It is also the case with regular polygons, rectangles, ellipses, and all the surfaces based on these shapes by the way.

I assume you know that the circle snap option does not appear when you approach the curve from its outside?

1 Like

I didn’t know this.
That’s dandy in a simple 2D situation, but I doubt that it would be practical/intuitive in 3D perspective views with intricate geometry…

I’ll give it a try though !

Yet, there are other situations when one would like to assert a certain snap in busy contexts, like pick “Mid” instead or “Near” or “Int”.
This leads to the more general question :
Why do we get to choose when object selection is intricate and not for snaps ?

I feel like the center snap has too much importance and in my case it would be nice if I could just downtune the weighting for a certain snap.

3 Likes

This has been tweaked endlessly in the past, and even if you had a slider to tune it yourself, I doubt that you would ever be fully happy with the behavior.
I vote for an optional snap selection popup menu, quite like the object selection.
One could call it “Snap disambiguation”.

Are you using One Shot Snaps?

1 Like

Yes, I am forced to sometimes. I hate all these silly cursor hikes.

Another pain point is when you want to measure between the center of two circles :
-The first snap is easy at the “Center” snap seems heavily weighted
-The second snap favors “Perp” which makes the selection of the center super-hard

Whan you work on steel structures with lots of gussets and bolt holes, this is particularly maddening.

1 Like

Now that I think of it, this is a bit silly…
In the scope of a command, it’s easy to snap “from ouside” on the first snap, but that’s not always possible on the second snap, depending where the first one was…

2 Likes

Agree 100%; the Center snap has always driven me bonkers. For scenarios like yours, I add construction points at the centers within the fastener sub-assembly block, on their own layer.

2 Likes

Any comment, McNeelies ?

Hi Olivier -

I’ve added this thread to RH-1153 Choose one object menu to osnapping

I’ve added a note to RH-1988 - Set Osnap priorities [Not visible]

For what it’s worth. I have Center turned off and find that typing “cen” with the left hand that always is on the keyboard works fine. I’m not convinced that having a “choose one snap” will not be a silly cursor hike.
-wim

It is quite poorly worded, but at least it exists…

Well to me, that’s worth nothing because my left hand is NEVER on the keyboard.
Besides, my Momma told me to never speak to folks that don’t use a 3D mouse.

Hi Olivier -

Is that a hint for me to put you on my “ignore” list here on Discourse? Just say so…
-wim

Sorry, I was just joking.
But seriously, I favor 3D mouse action over frantic keyboards shortcuts.

No worries. I understand and respect that people are different.
-wim