I frequently used merge/split edge for sweep2/net/etc…
But when doing the merge after surfaces are being made, surfaces with history gets distorted.
If there was a highlight on surfaces which will get impacted by the merge/split of edges,
and click to purge history of that item, that would be helpful.
Hi Toshiaki - would it be useful to simply know what objects have history, without needing to ask every time (SelObjectsWithHistory) say by some display with different colors for parents and children?
Ah. yes that would be nice.
Also the ability to use purge history command with that display of colors.
I usually tend to just purge all, as I’m not sure what’s link to what after while.