i can not believe it that i have not noticed that before, but we really cant adjust the color of the shadow or am missing something very obvious? as some may know shadows are not black in nature, so how come we can not adjust something so natural?
is it anyhow possible after all or can it be done in future?
after pondering on what you said and creating a luminescent environment i seem to have succeeded. but i would prefer not having to jump through such hoops to gain different hues of shadow… also the effect is very slightly pronounced… have to see if i can tweak that still.
ok after thinking a bit more its now clear why the shadows are actually blueish, because its the reflection of the sky that mirrors in the shadow which then is mostly only illuminated by the translucency of the sky. so i tried once more different method similar result
Important is a natural relation between sun light and sky light. If the sun is strong enough than you don’t get a sky tint in the bright areas like at your last example.
Best you use a HDRI or natural color gradient for the general sky. So you get the most lively looking shadows. Most important for interior renderings where the sky light come through the window. There you get a camera obscura effect on the walls. It’s one of my most important interior rendering tricks.