a Node that when selected captures all keyboard inputs and outputs them as a List of values. It should capture all cursor keys, alt shift etc.
Not sure what the best output format is, but it should be able to handle multiple simultaneous hits.
Comparable how game engines handle input.
often processes / simulations run in real-time with the timer component, and live interaction is limited to sliders etc. or manipulating input geometry. I think this proposed node would be helpful for fast interaction / reaction.
Also we could finally code and play Tetris, Pacman and all the other games directly in GH!
Edit: further down is a GH component that does this (not clean, but working)