Wish: extra mapping for subselected surfaces

Hi,

I working on a watch model and the metal bracelet needs a brush effect on some specific surfaces. Per subselection I can assign a brush material to the needed surfaces, but no extra planar mapping. It would be nice if material and mapping could be assigned per sub surface.

Best-
Micha

One more idea: could it be possible, that the user join surfaces with different material/mapping and the setup is kept at subsurface level?

Hi @Micha
You can add multiple mapping channels under Texture Mapping, so that you can assign a specific material to a subsurface and have that material use a specific mapping. Here it’s just two simple box mappings, but the second is rotated 45° (and the material is blue to make the difference obvious!).


HTH, Jakob

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Here’s how the bump map of material #2 is set to use mapping channel 2

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Good idea. Thank you. :smiley: