Here’s something that I’m hoping can be added to ExtendDynamic, that I think would make the tool even better and that lots of folks would find use for. I think that all the math is there, given that ExtendDynamic already works very well, and slides the control points just how they should be. What I’m hoping for is to get an option for ExtendDynamic that instead of selecting the surface edge, you can select the surface CORNER, and then all the control points (not just on that edge) get slid accordingly.
This type of “sculpting” is incredibly useful in making primary surfaces, but I also find myself using it all the time when making high quality ball corners - the ability to “open up” space for a ball corner surface this way is wonderful. Like I said - as best as I can tell the math is there, it’s just a matter of implementing it into a “corner” option like shown above. Possible?