I don’t fully understand clipping plane management.
I’m never sure if it’s best to use fewer clipping planes, and gumball them around where I need them or if I should make several in strategic positions and activate them when necessary. Either way, I never feel that the method works smoothly.
Why are ClippingPlanes assigned by viewport rather than a view? The wording is also a bit confusing. In the properties tab, you have a clipping plane tab where there is the option of selecting a “view”.
but it should say viewport because that’s what it does.
In my working viewport, I continuously activate different named views to go to a specific spot of the project. The C-plane updates with the view (which is handy). In order to activate a clipping plane I need to do one of the following:
- I turn on the layer where I store clipping planes, I select the right one amongst many, I go to properties, I tick active on the viewport I’m using, I hide the layer.
- I have set up some named positions (which I don’t entirely trust), I use the named positions to reposition the clipping planes in strategic locations. The clipping planes must be always active and when not used, are set to clip away-from-the-scene.
- Recently I’ve been experimenting with a grasshopper script that repositions clipping planes when it detects that the name matches the view name in the active viewport. Handy, but needs setting up and the script must be running in the background.
Happy to take suggestions if someone knows a better workflow.