If a SubD geometry has been covered with a transparent material, the wireframe cannot be switched off. Nurb’s geometries are not affected. The cuboids are nurbs. One with the same material (transparent) as the one SubD geometry.
Hi - I’m not seeing that here with a simple test.
Could you post a simple file?
Thanks, I can reproduce this with your display mode but have so far have been unable to recreate it with a new mode. You can fix the issue by opening the display mode’s settings and toggling off Advanced Texture Preview in the Shading settings. This fixes it here. I believe it is a bug with technical display modes and SubD wires and I’ve filed it as https://mcneel.myjetbrains.com/youtrack/issue/RH-59183
I see that with your display mode. I’ve thrown that on the list, but, note that you are using a heavily modified
Technical Display that looks nothing like a technical display. I would recommend using regular display modes when features of the technical modes are not needed.
I see now that Brian has created an item and will delete mine…
I made a copy of a display mode. After renaming it, I don’t know what the base was. There is no hint left. I recognized there are some setting other modes don’t have. Just editing to get a nice view for the situation and next time some more changes but don’t know if this was the technical mode.
It was a technical mode originally. I can tell from the Objects list in the mode settings but I understand it can be mysterious after changing the mode.