Rhino is a dream on Windows but I’m not sure why Mac has to be so incredibly different? It’s pretty obvious Rhino isn’t some electron app that can be designed once and magically deployed into any platform, like Slack — which of course is a relief, since it would be a slow, bloated nightmare.
But… UI implementation isn’t really THAT much different between these two platforms.
The Mac interface design choices just kind of baffle me.
- Why is Osnap hidden from the primary viewport selection methods? Why are those at the top of the editor and not the bottom?
- Why is the console reduced down to a tiny “command” box?
The list could go on, but I’m wondering if this decision was:
A. To reduce cost/time/engineering of the Mac version to get it out the door? If so, I still don’t see why fundamental controls have to be relocated in such totally different ways.
B. Because a Rhino UI designer felt Mac was an opportunity to “simplify/streamline/modernize” the old Rhino UI layout?