Why is play animation making it into undo stack?

I’m loving animation in rhino because it’s so easy and the preview is so fast to see. But one thing that is driving me mad is that the “play animation command” is now in the undo stack.
This makes no sense to me and doesn’t allow fast tweaks of the camera paths. Now I have to tweak hit undo twice once to remove the play animation and then to undo I don’t see the usefulness of this in the undo it’s like having an undo for looking at a rendering.