I looked for such stats for a while and it would be cool to see the market share of engines and its use with Rhino. Only one position can be selected as we should consider only “the production engine” with which we deliver the final product to our customers. Participate it’s only a few clicks
Note: If other share with us its name and one short sentence why you like it better.
Simlab Composer.
I think i read somewhere in the early stages they licenced the keyshot kernel. Nowadays they have their own render kernel. It produces nice and quick renderings for a very fair price. For small models (FHD) I am done in less than a minute (AMD 2700X)
You can switch between OpenGL for preparing the scene and Rendermode. Keyshot never supported that. I don’t know, if this is possible today. The Simlab Composer Team even added virtual reality support / 3D desktop mode, so you can walk the scene (using unreal engine). It is comfortable to use with the Rhinoplugin
And you can use the licence on two machines (me: Desktop and notebook).
True, it acts as a freestanding application with it’s own fileformat.
(I “see” it kind of like TwinMotion uses Unreal like Rhino uses OpenGL (in a simplified mindset))
not a bad quote for discourse though, maybe it could be pinned for a while to get the quote up. oh i just see that it has been pinned, no idea if it still is visible as such @wim can it be repinned if not? i think it would still be pretty interesting
@D-W I assume Cycles refers to Rhino Render in v7 now? Most users won’t know this I think and it may be better to just call it Rhino Render in Rhino 7.
I’m curious how many are using Cycles in Blender vs Cycles in Rhino aka Rhino Render v7 in this poll. I know Blender does come up pretty often on the forum.
I quite like switching over to Blender for final rendering tasks.