So when I was younger, like perhaps some others here, I used to play the GameBoy game, Pokémon. I still have my card collection.
However, one of the most famous Pokémon from the era was a ROM glitch known as MissingNo.. This created not only something of a well-known glitch, but has been well-studied as a sociological issue among gamers for many years.
To create the cubes, I started with an array of them, and then scattered them into fixed units using Grasshopper. Each one was then painstakingly sampled to a scale image in the background (i’m sure I could have scripted this somehow), and groups were given bella materials. There is a Pokedex in the lower right of the image… but for some reason the screen has Hufman glitches.
The rocks started life as a fractal, and then were shamelessy plugged into bella’s displacement mechanism.
It was really that I wanted to be confident and do something with Grasshopper, to get going. It was great fun!

