i’m wondering what would be the best/ideal way to model this domed surface … the best way to get the kind of shape i like is to use a patch surface but that isn’t very precise and not ideal for further transformations i want to use this shape for. So i’m wondering what the ‘proper’ way to create this surface would be.
Here are some of the isocurves that would define this shape.
and here is the file with these curves:
surfacetopoogy.3dm (159.8 KB)