How do I fix this? I’m getting the following errors when I launch Grasshopper →
Object: PrincipledBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: PrincipledBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.PrincipledBsdfNode’ not found.
MissingMethodException
}
Object: SubsurfaceScatteringBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: SubsurfaceScatteringBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.SubsurfaceScatteringNode’ not found.
MissingMethodException
}
Object: EmissionBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: EmissionBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.EmissionNode’ not found.
MissingMethodException
}
Object: GlossyBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: GlossyBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.GlossyBsdfNode’ not found.
MissingMethodException
}
Object: GlassBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: GlassBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.GlassBsdfNode’ not found.
MissingMethodException
}
Object: RefractionBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: RefractionBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.RefractionBsdfNode’ not found.
MissingMethodException
}
Object: AnisotropicBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: AnisotropicBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.AnisotropicBsdfNode’ not found.
MissingMethodException
}
Object: VelvetBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: VelvetBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.VelvetBsdfNode’ not found.
MissingMethodException
}
Object: TransparentBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: TransparentBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.TransparentBsdfNode’ not found.
MissingMethodException
}
Object: AddClosureNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: AddClosureNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.AddClosureNode’ not found.
MissingMethodException
}
Object: BackgroundNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: BackgroundNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.BackgroundNode’ not found.
MissingMethodException
}
Object: DiffuseBsdf (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: DiffuseBsdf (level 2)
{
Constructor on type ‘ccl.ShaderNodes.DiffuseBsdfNode’ not found.
MissingMethodException
}
Object: BlendNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: BlendNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MixClosureNode’ not found.
MissingMethodException
}
Object: OutputNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: OutputNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.OutputNode’ not found.
MissingMethodException
}
Object: AttributeNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: AttributeNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.AttributeNode’ not found.
MissingMethodException
}
Object: CameraDataNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: CameraDataNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.CameraDataNode’ not found.
MissingMethodException
}
Object: FresnelNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: FresnelNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.FresnelNode’ not found.
MissingMethodException
}
Object: LightFalloffNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: LightFalloffNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.LightFalloffNode’ not found.
MissingMethodException
}
Object: LightPathNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: LightPathNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.LightPathNode’ not found.
MissingMethodException
}
Object: LayerWeightNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: LayerWeightNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.LayerWeightNode’ not found.
MissingMethodException
}
Object: Geometry (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: Geometry (level 2)
{
Constructor on type ‘ccl.ShaderNodes.GeometryInfoNode’ not found.
MissingMethodException
}
Object: TextureCoordinate (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: TextureCoordinate (level 2)
{
Could not load type ‘ccl.ShaderNodes.TextureCoordinateNode’ from assembly ‘csycles, Version=8.11.24254.15001, Culture=neutral, PublicKeyToken=null’.
TypeLoadException
}
Object: SeparateHsvNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: SeparateHsvNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.SeparateHsvNode’ not found.
MissingMethodException
}
Object: SeparateXyzNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: SeparateXyzNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.SeparateXyzNode’ not found.
MissingMethodException
}
Object: SeparateRgbNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: SeparateRgbNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.SeparateRgbNode’ not found.
MissingMethodException
}
Object: ColorToBwNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: ColorToBwNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.RgbToBwNode’ not found.
MissingMethodException
}
Object: ColorToLuminanceNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: ColorToLuminanceNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.RgbToLuminanceNode’ not found.
MissingMethodException
}
Object: CombineHsvNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: CombineHsvNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.CombineHsvNode’ not found.
MissingMethodException
}
Object: CombineRgbNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: CombineRgbNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.CombineRgbNode’ not found.
MissingMethodException
}
Object: CombineXyzNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: CombineXyzNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.CombineXyzNode’ not found.
MissingMethodException
}
Object: MappingNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MappingNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MappingNode’ not found.
MissingMethodException
}
Object: VectorMathNormalize (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: VectorMathNormalize (level 2)
{
Constructor on type ‘ccl.ShaderNodes.VectorNormalize’ not found.
MissingMethodException
}
Object: VectorMathCross (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: VectorMathCross (level 2)
{
Constructor on type ‘ccl.ShaderNodes.VectorCross_Product’ not found.
MissingMethodException
}
Object: VectorMathDot (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: VectorMathDot (level 2)
{
Constructor on type ‘ccl.ShaderNodes.VectorDot_Product’ not found.
MissingMethodException
}
Object: VectorMathAverage (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: VectorMathAverage (level 2)
{
Constructor on type ‘ccl.ShaderNodes.VectorAverage’ not found.
MissingMethodException
}
Object: VectorMathSubtract (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: VectorMathSubtract (level 2)
{
Constructor on type ‘ccl.ShaderNodes.VectorSubtract’ not found.
MissingMethodException
}
Object: VectorMathAdd (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: VectorMathAdd (level 2)
{
Constructor on type ‘ccl.ShaderNodes.VectorAdd’ not found.
MissingMethodException
}
Object: BumpNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: BumpNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.BumpNode’ not found.
MissingMethodException
}
Object: WaveTextureNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: WaveTextureNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.WaveTexture’ not found.
MissingMethodException
}
Object: EnvironmentTextureNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: EnvironmentTextureNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.EnvironmentTextureNode’ not found.
MissingMethodException
}
Object: ImageTextureNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: ImageTextureNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.ImageTextureNode’ not found.
MissingMethodException
}
Object: MusgraveTextureNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MusgraveTextureNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MusgraveTexture’ not found.
MissingMethodException
}
Object: GradientTextureNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: GradientTextureNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.GradientTextureNode’ not found.
MissingMethodException
}
Object: NoiseTextureNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: NoiseTextureNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.NoiseTexture’ not found.
MissingMethodException
}
Object: MathAbsolute (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathAbsolute (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathAbsolute’ not found.
MissingMethodException
}
Object: MathModulo (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathModulo (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathModulo’ not found.
MissingMethodException
}
Object: MathRound (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathRound (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathRound’ not found.
MissingMethodException
}
Object: MathArctangent (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathArctangent (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathArctangent’ not found.
MissingMethodException
}
Object: MathArccosine (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathArccosine (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathArccosine’ not found.
MissingMethodException
}
Object: MathArcsine (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathArcsine (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathArcsine’ not found.
MissingMethodException
}
Object: MathTangent (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathTangent (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathTangent’ not found.
MissingMethodException
}
Object: MathCosine (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathCosine (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathCosine’ not found.
MissingMethodException
}
Object: MathSine (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathSine (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathSine’ not found.
MissingMethodException
}
Object: MathGreaterThan (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathGreaterThan (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathGreater_Than’ not found.
MissingMethodException
}
Object: MathLessThan (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathLessThan (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathLess_Than’ not found.
MissingMethodException
}
Object: MathMaximum (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathMaximum (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathMaximum’ not found.
MissingMethodException
}
Object: MathMinimum (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathMinimum (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathMinimum’ not found.
MissingMethodException
}
Object: MathLogarithm (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathLogarithm (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathLogarithm’ not found.
MissingMethodException
}
Object: MathPower (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathPower (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathPower’ not found.
MissingMethodException
}
Object: MathDivide (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathDivide (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathDivide’ not found.
MissingMethodException
}
Object: MathMultiply (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathMultiply (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathMultiply’ not found.
MissingMethodException
}
Object: MathSubtract (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathSubtract (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathSubtract’ not found.
MissingMethodException
}
Object: MathAdd (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MathAdd (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MathAdd’ not found.
MissingMethodException
}
Object: ColorRampNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: ColorRampNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.ColorRampNode’ not found.
MissingMethodException
}
Object: MixRgbNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: MixRgbNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.MixNode’ not found.
MissingMethodException
}
Object: WireframeNode (level 1)
{
Exception has been thrown by the target of an invocation.
TargetInvocationException
}
Object: WireframeNode (level 2)
{
Constructor on type ‘ccl.ShaderNodes.WireframeNode’ not found.
MissingMethodException
}