Hi, i’m running into a problem where I would like to
a) understand where the problem comes from
b) know what I can do to resolve the problem
So the idea of the construction was to create 4 adjacent square that will be move upwards a certain number of times and that will be rotated a certain amount around the respective square center on every move up in order to create a kind of twisted shape,
so you would get 4 squares on every moves that are rotated and intersect more or less, then i would create a union of the 4 squares in order to get a kind of cponvex hull of the 4 squares and then I wantes to loft the newly constructed curves:
This works also fairly well but I get some weird result on the loft where at some points kind of crazy movement of the loft - and I suspect it has something to do with the seam of the curves, but I don’t see whats wrong:
4xRot_square_test.gh (15.1 KB)
I attach some images and the SCRIPT ; will be grateful for any suggestion.
Here another way taht I tested it where the same problems happens
4xRot_square_test_2.gh (17.9 KB)









