I’m not sure if this is related to the known present issue, but I was trying out the Cellular texture with WCS mapping and the results were…unexpected.
Yeah it’s not really ‘scaled’ wrong per se, it’s broken up into a bunch of ‘tiles.’ I suppose scaling it way up might make that go away, but it’s not going to be usable.
andy (Andrew le Bihan) #4
Yup - sorry. The Cellular textures are not yet supported properly by Neon.