i am trying to connect tetrapods to each other, but they are not lining up but rather they are orienting in crazy directions, what am i doing wrong with my connections / planes?
EDITED: fixed the grasshopper file to have internalized data
First of all, you are using a very old version of Wasp, which might cause all kind of issues. Please update to the latest version available on Food4Rhino, and then update your file as shown in this video: https://youtu.be/MXHCtVCbeiA?t=619
Besides that, the orientation of the Wasp connections is given by the orientation of the X-Axis of the connection plane. In the case of your file, that is the Point B that you input in the Plane 3Pt component. Make sure the orientations are correct there, and the rest should follow.
If you are unsure how to do that, please let me know what kind of structure are you trying to aggregate, and I can help setting the connections orientations and the rules.
also, i edited my points so that point B is the horizontal extension from the central point (point B) at each of the 4 planes, there seems to be some connection happening and now they align well, but it is limited to only 2 parts generated, I can’t generate more than 2 parts even if the field still has room.
what i am trying to do is a tetrapod aggregation like this one below, but maybe even make it more random/stochastic as opposed to regular (randomly rotate the joints)
Hi, the issue in your file is that your Part geometries are open meshes. Wasp needs closed meshes in order to correctly calculate collisions. By just setting the MultiPipe component to have closed flat Caps, it works. See the attached file.
If you want to create closed cells like the ones in the image you posted, you will need to work on the correct Rules and Connection planes orientations to allow for open cells to form.