Hi everyone,
I’m working on a definition where I extract the warp/weft curves from a mesh using the Weaverbird Warp/Weft component.
Problem 1: The lines coming out of the Warp/Weft component are broken — they don’t remain continuous across the whole surface. I need them to be continuous curves following the mesh direction (either U or V).
Problem 2: I need to generate rectangular panels, that are parallel to the mesh surface, stacked one direction on top of the other (like overlapping strips).
What’s the best way to:
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Keep the warp/weft lines continuous, and
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Generate clean rectangular panels aligned to those directions?
I’m currently using Warp/Weft + Cull Pattern + Line to extract the grid. Any advice or example would be great.
Armadillo help.gh (27.8 KB)
(I’m attaching the .gh file “Armadillo Curso.gh” and screenshots.)
Thanks in advance!

