Hi everyone!
I’m trying to apply an image inside of a surface. Bottom left is an example of the original image input, and on the right an example of what I want the output to look like once applied to a surface.
I’ve found that the Human plugin component ‘Custom Preview Materials’ is able to fit an image within a given surface, but as you can see in the following image it does not warp the image in the desired manner.
I see that the image is somewhat stretched in order to fill the surface. The rotation of the image is also something that I cannot set. I am assuming that the component works by defining a rectangular bounding box which encompasses the shape, and then stretches the image according to its dimensions, which determines the rotation. I want to be able to warp the image to suit the surface.
Any idea how to go about this? Rhino file attached of the shape outline.
warp image.3dm (3.7 MB)