I’m working on a series of plugins in C# that, long story short, trigger a fairly computationally intensive component near the end of the component stream.
The computation depends on many numeric parameters capture by sliders. However, moving slider values around (say, from 0.2 to 10.) triggers new solutions at each value in between and results in unnecessary additional computation at the end. Is there a way to detect a mouse click release on the slider, and only expire the solution once that occurs?
thanks in advance!