I usually work on big architecture/archviz projects with Vray and the most frustrating part is to not be able to quickly preview (in a kind of shaded moded) the texture scale of materials. This means that I need to render in low quality every time to check and is very time-consuming.
It especially happens with more complex procedural materials, which constitute 80% of my work.
Does anyone have the same struggling? What could be a workaround?