I am using V-ray NEXT for Rhino 6.
I set up a scene and was rendering since yesterday with V-ray toon as an override material for my geometries. It was working perfectly using GPU and C++/CPU. All the lines were visible with toon material. Suddenly, the GPU an C++/CPU based rendering started to act weird and doesn’t show the lines in the render. If I switch the rendering mode to the only CPU, then the result is coming as desired.
I tried tweaking the threshold settings in toon material but it isn’t helping. Did anyone face this similar issue?
What could be the solution for the same?