Vray Material Textures displayed as Single Texture Space in Viewport

RH5, VfR3.6

As the title says, Vray materials are displayed in single texture space in the viewport but are rendered correctly.
This is to say that, for example, if I apply a 1m box mapping to a 2m Rhino Box, it looks like in the image.
Applying the same texture as a Rhino Material, not Vray, it looks correctly, i.e. repeated two times per box face.

Am I missing a tick box in the Vray Material or in the display settings?

Best, Simon

It’s a bug that’s fixed in the next update