Vray 3.6 saving materials issue

Hi!

i’ve noticed on Vray for rhino 3.4x when i saved a material i got a vrmat + a copy of the maps used on a MAPS folder.

After uograding to 3.6 i just get de vrmat and there’s no pack material option as on vray 2.0

¿any idea of saving a shader and its maps without packing the whole scene? the idea is to continue upgrading my own library for future projects

Thanks!