# VisualARQ for Mac

**URL:** <https://discourse.mcneel.com/t/visualarq-for-mac/26619>\
**Category:** VisualARQ\
**Tags:** mac\
**Created:** [November 11, 2015, 11:02am UTC](https://discourse.mcneel.com/t/visualarq-for-mac/26619 "2015-11-11T11:02:55Z")\
**Posts on this page:** 1\
**Showing post:** 71

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**Author:** ![Mitchel\_Vrolijk](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/mitchel_vrolijk/32/690474_2.png) [@Mitchel\_Vrolijk](https://discourse.mcneel.com/u/Mitchel_Vrolijk)\
**Post date:** [August 5, 2025, 2:44pm UTC](https://discourse.mcneel.com/t/visualarq-for-mac/26619/71 "2025-08-05T14:44:36Z")

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Rhino 8 is such a smooth experience on M-chipped MacBooks, I would love to have VA make it useful for architecture practice. Will wait on it patiently!

Rhino 9 C++ SDK for Mac was recently made available 😄

> [@Rhino 9 Feature: C++ SDK for Mac](https://discourse.mcneel.com/t/rhino-9-feature-c-sdk-for-mac/205807):
>
> Hi all! I’ve spent the last few months putting together a prototype C++ SDK for Rhino for Mac. The repository for this “Test SDK” is available from here: This isn’t an official API yet - and it will only run on Rhino WIP (ie - Rhino 9). We won’t be making this available for Rhino 8. It is basically exactly the same as the C++ SDK for WIndows, and provides the same level of low-level access to Rhino that you get with that API. Obviously there is no support for MFC nor any Win32 API, but …

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