Hello!
There seems to be a bug in V6 WIP with the viewport texture display (on a mesh object - a terrain, in this case). It is displayed only for half a second, then disappears. Selecting and immediately deselecting the object shows the texture again, shortly.
The same object’s texture is displayed correctly in V5.
Just found out: when nothing is selected, then the texture disappears.
When something else is selected (some curves), then the mesh texture stays visible…
Sure! Sent you a testscene (per wetransfer).
Here are two screenshots (VP is set to “rendered”). When the curve object is selected, the texture of the mesh object suddenly shows up, otherwise not.
Thanks!
Best regards
Eugen