Viewport texture display bug - SOLVED

Hello!
There seems to be a bug in V6 WIP with the viewport texture display (on a mesh object - a terrain, in this case). It is displayed only for half a second, then disappears. Selecting and immediately deselecting the object shows the texture again, shortly.
The same object’s texture is displayed correctly in V5.

My graphics card: GeForce GTX 760, 2MB RAM.

Thanks!
Best regards
Eugen

Just found out: when nothing is selected, then the texture disappears.
When something else is selected (some curves), then the mesh texture stays visible…

I have the latest nVidia drivers installed.

Thanks!

Hi Eugen - can you post an example or send to tech@mcneel.com?

thanks,

-Pascal

Sure! Sent you a testscene (per wetransfer).
Here are two screenshots (VP is set to “rendered”). When the curve object is selected, the texture of the mesh object suddenly shows up, otherwise not.
Thanks!
Best regards
Eugen

@Eugen Seems to be solved in the most recent update?

Hi!
Yes, appears to be fixed with 6.0.17066.12281!
Thanks!
Best regards
Eugen