View capture restarts Raytraced

Thanks @nathanletwory, I would also like to capture a viewport rendering without cycles render starting over again - is this also possible ?

In theory yes, but there is some bug with how the underlying display pipeline is handled, which currently triggers a restart after a capture has been made. The bug is being worked on.

Thanks, Keith.

I had used the pause or lock button for that problem. But this seems doesn’t seem to help since this wip.

Correct, it is still broken.