Video: Making a Gear Part 2

This is part 2 of 2, focusing on taking the curves we created in Part 1 and making the final 3D part. We learn how a few simple ‘Dave Tips’ can make solid objects that are built fast, are clean with no naked edges, and have error-free fillets. Running time = 8:25.

We use this technique in my college course when working on the ‘steampunk robot’ project.

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