yelenaye
(Yelen)
1
how to get the vectors at corners ? (based on 3 edges the vertex shares)
HS_Kim
2
You could use mesh vertex normal…
VectorAtCorners_re.gh (5.8 KB)
1 Like
yelenaye
(Yelen)
3
Ahh u have to mesh first! cool
thnx @HS_Kim !!
I don’t think that’s necessary.