Vector 2pt in C# Scripting Component?

How do I draw a vector between two points in a C# script?

//
// Vector from point A to point B   ( A--->B )
//

Vector3d vec = pt_B - pt_A;

You don’t even have to use the Vector3d type (the correct type is inferred):

var vec = pt_B - pt_A;

// Rolf

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