The recent developments in Rhino and also in Maverick Render have given me a very unrestrained workflow. There was a time when I had wished Maverick was within the interface of Rhino but with the recent release of the Rhino2Mav plug-in it’s a non-issue. In fact, I much prefer working within each interface and using the great plug-in to update any change I make.
Here are a couple of twiddles fooling around while I wait an approval on a project. Maverick’s integration of Substance materials is very nice. The marble material was based on Substance and then I got to layer a few together. I can’t imagine a more creative and better render for my specific line of work. The fluidity of workflow in Maverick is outstanding!