V6 WIP - Mesh Visibility, Loss of Grid in Rendered Viewport

Why would that be curious? Everything display-related is new in RH6. And grid settings have always been confusing apparently - so that would be a clear reason for changing things…

As for what has changed - I’m still not sure (but I never ever use the grid) - I’m waiting to see responses to the following thread:

I’ve added a link in that post to another thread on the topic that has more information.